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Rules in Playing International Rummy

The game known as International Rummy is a very exciting game that a lot of people from all over the world play and love. This game is meant to be enjoyed by two players and more, depending on the specific version of the game you are playing. The more people there are in the game, the more challenging it becomes. Although the classic Rummy games are often only for two players, there are many versions of International Rummy that people from all over the world have modified to include more players. The international version of the game also requires two or three standard 52-card decks plus Jokers. The number of decks that should be used usually depend on the number of people playing the game. If there are more people playing, then more decks should be used to make sure that the game is challenging enough.


How International Rummy Differs from Basic Rummy

What is more commonly known as International Rummy is different from the classic Rummy game because there are specific objectives in a game that needs to be met by the players. These objectives make the game more of a challenge to the players, thus making the game more exciting than ever. If this objective is not met, the players cannot lay off cards or form melds. Melding is a move that means combining like cards into groups. You can combine cards of the same value or cards of the same suit with consecutive values. Once you form a meld, you can lay it down on the table. The melds on the table can all be extended and added onto by all the players including your opponents.

The move of adding cards to the existing melds on the table is called laying off of cards. Laying off is an optional move. You can do this if you have a card to add. One requirement is that before you can lay off a card, you need to have formed your own meld on the table first. So in this game, there are more things to do than in the basic Rummy game. First, you need to meet the preset objectives, then meld your cards, then lay off your cards. After every turn, you also have to discard a card from your hand. This means you have three different moves to use in order to get rid of your cards. The first player who gets rid of his entire hand wins the hand, and the other players get penalized. All the cards that remain in the hands of your opponents will be counted and the player with the lowest score will win the game. The cards assume values in the game, with wild cards and aces bearing the highest points at 20, the face cards at 10, and the number cards at their face value.


Buying Cards and Using Wild Cards in International Rummy

There is another unique move in International Rummy, which is card buying. You are allowed to buy a card from an opponent, particularly his discard, if no other player before you wants to buy the card. To do this, you just pick up the discard from the discard pile then take a card from the stock pile. But if you choose to buy a card, you cannot discard a card during that same turn. Aside from buying cards, there are also wild cards in every game of International Rummy. Wild cards are the Jokers and the number two cards.

These two cards can be used to substitute a card of any value that is missing in a meld as long as not too many of the wild cards are used. A meld consisting of three cards should only have one wild card, while a meld with five cards can have two wild cards. If you are able to form a seven-card meld, you can use three wild cards. This means that your wild cards should be less than half of the total number of cards in a sequence of a set. As a rule, if you use any wild cards in a group, you can replace them with the original card meant for that meld at any time during the game, but you cannot remove the wild card from the meld. You can just move the wild card to assume another cardís place.


The Objectives in International Rummy

Hereís a list of the objectives in an International Rummy game. Every game consists of eight hands, the first four are ten-card deals, the last four are twelve-card deals. The objective in the first game is to form 2 sets consisting of three or more cards. For game two, it is one set of three cards or more or one run of four cards or more. For game three, the objective is two runs of four cards or more. In game four, it is one set of four or more cards. In game five, it is one set of three cards or more and one run of seven cards or more. For game six, it is two sets of three or more cards and one run of seven cards or more. In game seven, the players have to form one set of three or more cards and two runs of four or more cards.
 

 

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